The original application I found which uses WiiFlash and the VirtualMouse ActionScript library provided two ways in which to conrtol the mouse using the wiimote. The first being the directional buttons on the wiimote, and after pressing the Home button, the second being the motion sensors of the wiimote (i.e. tilt it forward to move the mouse down, back to move it up, roll it left to move the mouse left and roll it right to move it right.) The sensitivity of the VirtualMouse could be adjusted using a slider at the top of the application. The components window is written using mxml and the rest has been designed in ActionScript. These two were then combined to give the final application.
This application which provides three different ways of using the wiimote for cursor control can help us decide which method may be best for the final interface. It may also help us decide if cursor control will even be the main form of interacton with the final interface.
All these Flash applications will be demonstrated at the Mid-term Research Day, tomorrow Friday July 11th in DCU.
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